There are various types of interactions within the classrooms between students and between the teacher and student. Interactions can also include the interaction with technology and ICT. Each type is used in different scenarios but could be used in a number of different situations in an everyday classroom or assignment.
For this type of interaction between students, the teacher has little input other than the learning outcome and initial instructions(Beauchamp, & Kennewell, 2010, p. 762). Students could together determine their own group roles and responsibilities to show the necessary learning outcomes by creating a product. Through this, the group would need to choose an appropriate ICT tool such as Google Slides and work together to build their final product.
Authoritative interactivity is directed instruction that is planned by the teacher with specific questions and feedback (Beauchamp, & Kennewell, 2010, p. 763). It allows the student to get immediate responses to their answers. An example of this is students watching a BrainPop video individually or as a class on the interactive whiteboard and then completing the quiz following. This type of interaction is very structured.
The teacher provides variation to help students develop their knowledge in a constructive mode (Beauchamp, & Kennewell, 2010, p. 763). An example of this would be a teacher using a Google form with a series of questions for students to answer. In conjunction, the teacher would use Fluberoo to grade answers and email results. Based on their responses, they would receive an email directing them with addional links and questions to further their understanding or support them in developing their understanding to meet their needs.
There is less structure given by the teacher and more ownership by the student(Beauchamp, & Kennewell, 2010, p. 764). The ICT tool is a way to interact and builds students' metacognitive skills. This could be a student using a class resource site with a generated list of resources to search for specific information or searching through Google chrome browser.
This interactivity requires the most technology skills to be successful. It is when students are reflecting individually but as a whole class (Beauchamp, & Kennewell, 2010, p. 764). An example is when each individual student in the class contributes to a Paddlet board online.
Beauchamp, G., & Kennewell, S. (2010). Interactivity in the classroom and its impact on learning. Computers & Education, 54(3), 759-766.
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